Call of Duty: Black Ops 2



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  1. Оффлайн

    samson-007

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    Сообщений: 3

    Трофеев: 6

    вхажу в игру Call Of Duty - Modern Warfare 2 потом в сетевую игру и игра вылитает и он пишит ошибка и дальше


    ----- Client Initialization Complete -----
    Attempting 44 kHz 16 bit [Windows default] sound
    ERROR: unable to load eq filter.
    ----- R_Init -----
    Getting Direct3D 9 interface...
    Pixel shader version is 3.0
    Vertex shader version is 3.0
    Shader model 3.0 code path is available.
    Using Shader model 3.0 code path because it is the best available path on this hardware.
    Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
    Game window successfully created.
    Creating Direct3D device...
    Com_TouchMemory: 0 msec. Using sum: 0
    Loading fastfile code_post_gfx
    Loading fastfile patch
    Loading fastfile ui
    Loading fastfile common
    Initializing render targets...
    Requested frame buffer to be 24-bit color with 8-bit alpha
    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
    Initializing static model cache...
    Initializing dynamic buffers...
    Initializing particle cloud buffer...
    Creating Direct3D queries...
    Setting initial state...
    Video memory for device: 497 MB.
    Rounded video memory size: 512 MB.
    Available DirectX texture memory: 1719 MB.
    DirectX reports 512 MB of video memory and 1719 MB of available texture memory.
    Using video memory size to cap used texture memory at 496 MB.
    Using reported available texture memory: 496 MB.
    Texture detail is set automatically.
    Capping texture detail based on virtual memory of 2047 MB to prevent out-of-memory failure.
    Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps

    ------- sound system initialization -------
    ------- sound system successfully initialized -------
    GamerProfile - Updating for controller #0 without saving.

    Reading profile for controller 0
    GamerProfile - Updating vars for controller #0.

    GamerProfile - Updating vars for controller #0.

    GamerProfile - Updating for controller #0 without saving.

    --- Common Initialization Complete ---
    Ignoring asset 'coop_lobby' of type menu, between fastfiles
    patch and ui
    Ignoring asset 'leave_lobby_warning' of type menu, between
    fastfiles patch and ui
    Ignoring asset 'pc_options_video' of type menu, between
    fastfiles patch and ui
    Ignoring asset 'pc_options_advanced_video' of type menu, between
    fastfiles patch and ui
    Ignoring asset 'apply_picmip_popmenu' of type menu, between
    fastfiles patch and ui
    Ignoring asset 'pc_options_audio' of type menu, between
    fastfiles patch and ui
    Ignoring asset 'pc_options_controls' of type menu, between
    fastfiles patch and ui
    Ignoring asset 'pc_options_voice' of type menu, between
    fastfiles patch and ui
    Ignoring asset 'options_graphics' of type menu, between
    fastfiles patch and ui
    Ignoring asset 'options_graphics_texture' of type menu, between
    fastfiles patch and ui
    Ignoring asset 'options_graphics_defaults' of type menu, between
    fastfiles patch and ui
    Waited 29 msec for asset 'ui/menus.txt' of type 'menufile'.
    Working directory: C:Program FilesCall Of Duty - Modern
    Warfare 2
    Socket error: select, 10093
    Ignoring asset 'options_graphics' of type menu, between
    fastfiles patch and common
    Ignoring asset 'options_graphics_texture' of type menu, between
    fastfiles patch and common
    Ignoring asset 'options_graphics_defaults' of type menu, between
    fastfiles patch and common
    Ignoring asset 'pc_options_video' of type menu, between
    fastfiles patch and common
    Ignoring asset 'pc_options_advanced_video' of type menu, between
    fastfiles patch and common
    Ignoring asset 'apply_picmip_popmenu' of type menu, between
    fastfiles patch and common
    Ignoring asset 'pc_options_audio' of type menu, between
    fastfiles patch and common
    Ignoring asset 'pc_options_controls' of type menu, between
    fastfiles patch and common
    Ignoring asset 'pc_options_voice' of type menu, between
    fastfiles patch and common
    Waited 5226 msec for asset 'video/subtitles.csv' of type
    'stringtable'.
    Couldn't resolve iw.net ip server hostname.
    Found no UPNP devices to query
    Couldn't resolve iw.net ip server hostname.
    Couldn't resolve iw.net ip server hostname.
    Save Message First Frame Shown: 9894
    Couldn't resolve iw.net ip server hostname.
    quitting...
    ----- CL_Shutdown -----
    -----------------------
    ----- CL_ShutdownOnceForAllClients -----
    -----------------------
    Unloaded fastfile common
    Unloaded fastfile ui
    Unloaded fastfile patch
    Unloaded fastfile code_post_gfx
    Unloaded fastfile patch_code_pre_gfx
    Unloaded fastfile code_pre_gfx
    ERROR: No languages available because no localized assets were found


    WIN_COULDNT_START_PROCESS 'iw4mp_ceg.exe'
    (null)(0x80041002)
    23 декабря 2009 - 10:31 / #1
  2. Оффлайн

    McTavish

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    Сообщений: 1

    Трофеев: 5

    ТАКАЯ ЖЕ ПРОБЛЕМА, ЕСЛИ ЧТО - НИБУДЬ УЗНАЕШЬ ПИШИ e-mail

    lesha.infinity@gmail.com
    5 января 2010 - 19:24 / #2
  3. Оффлайн

    Neffy

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    Сообщений: 4

    Трофеев: 5

    У меня тоже самое. Кто-нить знает, что это? recourse
    9 января 2010 - 19:09 / #3

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