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    Сообщение от gugo, в 16 декабря 2009 - 15:04 в разделе: Проблемы в сетевой игре Call of Duty 4 Modern Warfare
    Народ всем ЗДРАСТИ
    у меня вот такой вопрос к вам кто знает подскажите!???
    Хочу играть по сети нажимаю сетивая игра а мне выдаёт сразу
    ----- Client Initialization Complete -----
    Attempting 44 kHz 16 bit [Windows default] sound
    ERROR: unable to load eq filter.
    ----- R_Init -----
    Getting Direct3D 9 interface...
    Pixel shader version is 3.0
    Vertex shader version is 3.0
    Shader model 3.0 code path is available.
    Using Shader model 3.0 code path because it is the best available path on this hardware.
    Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
    Game window successfully created.
    Creating Direct3D device...
    Com_TouchMemory: 0 msec. Using sum: 0
    Loading fastfile code_post_gfx
    Loading fastfile patch
    Loading fastfile ui
    Loading fastfile common
    Initializing render targets...
    Requested frame buffer to be 24-bit color with 8-bit alpha
    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
    Initializing static model cache...
    Initializing dynamic buffers...
    Initializing particle cloud buffer...
    Creating Direct3D queries...
    Setting initial state...
    Video memory for device: 504 MB.
    Rounded video memory size: 512 MB.
    Available DirectX texture memory: 703 MB.
    DirectX reports 512 MB of video memory and 703 MB of available texture memory.
    Using video memory size to cap used texture memory at 496 MB.
    Using reported available texture memory: 496 MB.
    Texture detail is set automatically.
    Capping texture detail based on virtual memory of 2047 MB to prevent out-of-memory failure.
    Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps

    ------- sound system initialization -------
    ------- sound system successfully initialized -------
    GamerProfile - Updating for controller #0 without saving.

    Reading profile for controller 0
    GamerProfile - Updating vars for controller #0.

    GamerProfile - Updating vars for controller #0.

    GamerProfile - Updating for controller #0 without saving.

    --- Common Initialization Complete ---
    Waited 1433 msec for asset 'ui/menus.txt' of type 'menufile'.
    Working directory: C:Program FilesPCGAMECALL OF DUTY MODERN
    WARFARE 2
    Socket error: select, 10093
    Found no UPNP devices to query
    Couldn't resolve iw.net ip server hostname.
    Couldn't resolve iw.net ip server hostname.
    Couldn't resolve iw.net ip server hostname.
    Couldn't resolve iw.net ip server hostname.
    Couldn't resolve iw.net ip server hostname.
    Couldn't resolve iw.net ip server hostname.
    Couldn't resolve iw.net ip server hostname.
    Com_TouchMemory: 0 msec. Using sum: 0
    Recovering lost device...
    Initializing render targets...
    Requested frame buffer to be 24-bit color with 8-bit alpha
    DirectX returned a frame buffer that is 24-bit color with 8-bit
    alpha
    Initializing static model cache...
    Initializing dynamic buffers...
    Initializing particle cloud buffer...
    Creating Direct3D queries...
    Finished recovering lost device.
    Save Message First Frame Shown: 60261
    quitting...
    ----- CL_Shutdown -----
    -----------------------
    ----- CL_ShutdownOnceForAllClients -----
    -----------------------
    Unloaded fastfile common
    Unloaded fastfile ui
    Unloaded fastfile code_post_gfx
    Unloaded fastfile code_pre_gfx
    ERROR: No languages available because no localized assets were found


    WIN_COULDNT_START_PROCESS 'iw4mp_ceg.exe'
    .

    (0x00000005)

    и игра вылетает! что делать ???? подскажите?